Spots & Maps
Which maps and spots should I level on?
Map by map, where the good spots are, the usual coordinates, and what gear you want.
๐ The best maps and spots for your level
Every map, in order of access and difficulty:
- Lorencia, Noria, Elbeland (Lv 1-20):
- Lorencia: the east and south exits. For Dark Knight, Dark Wizard and Dark Lord.
- Noria: the north and east exits. For Fairy Elf.
- Elbeland: the north and west exits. For Summoner.
- Dungeon 1, 2 and 3 (Lv 20-60):
- Dungeon 1 and 2 have closed spots that suit mid-range skills.
- Dungeon 3 has the Gorgon and Dark Knight spot, with decent early drops.
- Devias 1 to 4 (Lv 30-80):
- Devias 2 and 3: the snow mobs (Yetis and Worms). Devias is also one of the two maps where the Scroll of the Emperor falls, at 2%.
- Devias 4 (church / exit): Elite Yetis and Ice Monsters.
- Lost Tower 1 to 7 (Lv 80-140):
- Lost Tower 1: the Shadows spot.
- Lost Tower 3: the closed room in the middle.
- Lost Tower 7 (Balrog bridge): the famous mid-game spot, with a steady spawn. Lost Tower is also where the second-class sacred items fall, at 1%.
- Atlans 1, 2 and 3 (Lv 100-180):
- Underwater (bring gloves + Vesp, or a Dino/wings to swim fast).
- Atlans 2 & 3: Great Bahamut and Silver Valkyrie. Watch the Valkyries' ranged attack. Atlans shares the second-class items with Lost Tower.
- Tarkan 1 and 2 (Lv 140-220):
- Tarkan 1: Mutant and Bloody Wolf.
- Tarkan 2 (Zaikan and Death Beam Knight): dense desert mobs. Any monster in Tarkan can drop the Tarkan Flame of the third quest, at 0.5%.
- Icarus (Lv 170+):
- Needs wings (S1/S2/S3) or a Dinorant to float.
- Mega Crust, Queen Rainer, Drakan and Phoenix of Darkness. Both Marlon quest items fall here, at 1%.
- Aida 1 and 2 (Lv 180-260):
- Ancient forest, where Gemstones fall. Any monster in Aida can drop the Aida Horn of the third quest, at 0.5%.
- Kanturu Ruins & Relics (Lv 240-350):
- Mechanical ruins with high experience. Gemstones and high-tier boxes. Any monster in Kanturu can drop the Kanturu Feather, at 0.5%.
- Raklion & Swamp of Peace (Lv 350-400 + Master Level):
- The end game. Aggressive monsters with heavy damage and health.
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